Above the world, high in the sky, the Floating Islands have become a secret sanctuary for the enigmatic
Merchant Guild. They're the ones who quietly control the outcome of wars through their clever trading.
These floating lands provide them the perfect hiding place to run their operations. From here, they safely
move their goods to the lands of Medivia, keeping them secure from their old foes, the Thieves' Guild.
Merchant Guild is all-in-one place to sell your loot! Here you will be able to meet NPCs that share the
same offer as Wulkan, Ziyad, Aremis and the Djinns. You will finally be able to unlock offer of the opposite
faction!
The main questline on the Floating Island (and one side-quest) incorporates minimap markers for quest areas. Let your journey unfold effortlessly as you follow the discreet yet effective guidance, ensuring you never miss a step in your mission.
Not only you will be able to attack or follow a player, but also select them. Selecting player will allow to cast spells such as "Purification" or "Heal Friend" without name parameter. Selected player will have a blue outline and attacking or following the player will not remove the selection. Unlike attack or follow, when selected player will go out of your screen or changes floors the selection will also stay. When selected target is not in range, the spell without parameter will be cast on the caster.
The environment of Floating Islands is rich in mana. And this makes some creatures on brink on death to
revive and evolve, making them much stronger.
Most creatures found on Floating Islands have a small chance to re-spawn as a more tough version of the same
monster. The elite monster will have more health and yield more loot and experience.
If the person who caused them to appear leaves the area or dies, the elite monster will disappear.
A new type of currency! Speak with Serena get rid of skins you do not want and convert them to soul goblets.
Currently there are 3 types of soul goblets: vile, malevolent and cursed.
While currently the offer is very limited, as they can only be used as currency to use training stations and
to obtain elite training station upgrade package from Hargin, the offer will be slowly expanded in the
future.
This update will also implement training stations as a home item. There are 2 versions of training stations:
enchanted (premium) and normal. There will also be different training stations for different vocations:
martial stands (for knights), range targets (for archers), spellcasting stations (for mages and druids).
Premium versions of training stations will be obtainable only through the store and currency used will
always be Medivia coins. Normal versions of training stations will be obtainable in-game and currency will
be so called soul goblets.
Soul goblets will be obtainable by trading in creature products from skinning. There are multiple tiers of
soul goblets. Different soul goblet will be needed to train depending on your skill.
Training station are upgradeable! Premium stations can only be upgraded with packages obtainable from the
Store and normal with upgrades obtainable in game.
Upgrading station will allow for more uses per day (each use will spend currency), train more skills and
give larger bonus for longer time.
Using the station will instantly grant skill tries equal to around 120/150/180 minutes of training and will give a
temporary 5/10/15 stat bonus (strength, dexterity or intelligence) for 60/75/90 minutes.
High above the world, a reclusive wizard dwells amidst the ethereal clouds, an observer of the realm below.
With unwavering dedication, he hones his mystical prowess, earning the name Maharet—the maestro of
shapeshifting. It is this enigmatic figure who bestowed his wisdom upon the frost maidens.
Now, under Maharet's tutelage, you too can unlock the secrets of transformation. Learn the art of becoming a
rotworm, a masterful shape-shift that enables you to navigate the most cramped subterranean passages,
unveiling hidden shortcuts and untold treasures beneath the earth's surface.
Shapeshifting into a rotworm will allow you to travel through special narrow caves that you would not be
able to fit enter otherwise!
Behold the enigmatic black volcano, a relic of ancient dragons.
Within its depths lies a lava unlike anything witnessed in all of Medivia—a viscous, yet strangely cooler
molten flow. While it remains perilous to traverse, a cunning court magician from Falcon has forged a spell
that transforms the seething lava beneath your very footsteps into unyielding obsidian, granting you a
secure route through the treacherous rivers of molten fire.